Probability distributions, expectation and fair games
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The teaching part (3 min) is free to watch. A free account opens the whole lecture: 3 practice questions, 1 real past-paper question with the answer explained and a quick quiz.
What this lecture covers
- What to expect
- Probability distributions
- Expectation
- Finding a missing probability
- Expected winnings
- The game as a distribution
- The organiser
- Fair games
- Mistakes that lose marks
- The full-marks tip
- On one card
Read the transcript of the teaching part
Last time
Before we start: last time, in Selections without replacement, tree diagrams and conditional probability, you learned these points. Here they are again on one card. Keep them in mind, because today builds on them.
What to expect
A game of chance may win or lose money on any one turn, but over many turns its average result is predictable. This lesson covers probability distributions and expectation, expected profit and loss, and fair games.
Probability distributions
A probability distribution lists every possible value of a variable, with its probability. The probabilities must add up to 1. For the number of heads when two coins are tossed: 0 with probability a quarter, 1 with a half, and 2 with a quarter.
Expectation
The expected value is the sum of each value times its probability. For the two coins: 0 times a quarter, plus 1 times a half, plus 2 times a quarter, which is 1 head. It is the average over many trials, and it need not be a value that can actually occur.
Finding a missing probability
If the probabilities are 0.2, 0.3, p and 0.1, they must add up to 1. So p is 1 minus 0.6, which is 0.4. Always check the total before finding an expectation.
Expected winnings
A game costs 2 dollars a turn. A player wins 5 dollars with probability 0.2, 1 dollar with probability 0.3, and nothing otherwise. The expected winnings are 5 times 0.2, plus 1 times 0.3, which is 1 dollar 30. The player's expected profit is 1.30 minus 2: a loss of 70 cents a turn.
The game as a distribution
The game's winnings as a probability distribution.
The organiser
The organiser gains what the player loses: 70 cents a turn, on average. Over 100 turns, the organiser expects a profit of 100 times 70 cents: 70 dollars. The actual profit will vary; the expectation is the long-run average.
Fair games
A game is fair when the expected profit is zero: the cost of a turn equals the expected winnings. So this game would be fair at a cost of 1 dollar 30. To make a game fair by changing a prize, write the expected winnings with the prize unknown, set them equal to the cost, and solve.
Mistakes that lose marks
Mistake one: forgetting to subtract the cost of playing when finding the expected profit. Mistake two: probabilities that do not add up to 1. Mistake three: confusing the player's profit with the organiser's. The fix: a table, a check of the total, and the cost.
The full-marks tip
The full-marks tip: set out the distribution as a table, check the probabilities add up to 1, then find the expectation. Say whose expected profit you found, per turn, and whether the game is fair.
On one card
So, on one card: probability distributions and expectation. Keep it for revision.
How often it comes up
The whole chapter: Probability.
Chapter 12: Probability Distributions
- Probability distributions, expectation and fair games 4 min
Also for O Level Statistics 4040
Which topics come up most in O Level Statistics 4040 past papers, counted from every paper since 2004.